Графика и Дизайн [3dex] How to Make a Stylized Outdoor Environment from Start to Finish

S
SliwBoy
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Автор: 3dex
Название: How to Make a Stylized Outdoor Environment from Start to Finish

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ЯЗЫК - АНГЛИЙСКИЙ

СУБТИТРЫ - НЕТ

You get:
A Complete Course that teaches how to easily create a simple Stylized Outdoor Environment from start to finish. Fully Narrated Step by step instructions on how to model, sculpt, texture, and put everything together into a scene with Unreal Engine 4.

Details:
_Over 20 Instructional Videos on how to model, texture, and set everything up in Unreal Engine 4
_Access to all the models(in .fbx format) plus all textures(in .tga format) used during the course.
_Unreal Engine 4 project with all corresponding files.
_Lighting video Tutorial with step by step narrated instructions on how to light this scene with Unreal Engine plus general lighting tips.

Covered Topics:
_Model and UV using the latest version of Autodesk Maya.
_Sculpting using the latest version of Zbrush.
_Texturing with Substance Painter.
_Creating Procedural Materials using Substance Designer.
_Exporting and Importing Models and Textures to Unreal Engine 4.
_Creating Materials and Blueprints with UE4.
_How to Make Terrain with Blend Materials .
_How to Make Simple Flowing Water in UE4.
_How to Make and Add Wind Movement to Foliage/Grass in UE4.
_Preparing Models for Baked Lighting in UE4.
_Lighting the Final Level and Taking Screenshots.

+Bonus:
_Videos Covering the Basics on how to use Autodesk Maya, Zbrush , Substance Painter, Substance Designer, and Unreal Engine 4.
_A step by step narrated video tutorial on How to Create a Stylized Smart Material within Substance Painter to aid you in the texturing process.
_Stylized Smart Material.
_Custom Zbrush Brushes.

Learning Outcomes:
_Ability to apply the techniques and workflows used in this course to create and put together any type of outdoor environment within Unreal Engine 4.
_Able to create simple procedural materials using Substance Designer.
_Properly prepare models for a game engine.
_Be able to apply simple lighting to an Unreal Engine level.

Подробнее:


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